Healing Belt


This broad leather belt is studded with three moonstones.

While wearing a healing belt, you gain a +2 competence bonus on Heal checks. This is a continuous effect and requires no activation.

In addition, the belt has 3 charges, which are renewed each day at dawn. Spending 1 or more charges as a standard action allows you to channel positive energy and heal damage with a touch. (You can also use this ability to harm undead, dealing them an equivalent amount of damage instead.)
1 charge: Heals 2d8 points of damage.
2 charges: Heals 3d8 points of damage.
3 charges: Heals 4d8 points of damage.

Price: 750gp
Body Slot: Waist
Caster level: 3rd
Aura: Faint; (DC 16) conjuration
Activation: — and standard (command)
Weight: 1 lb.

Acquired: Santini family legacy. Passed down to Severus by his now deceased grandmother Moriggan who served as a member of the clergy of Mystra. He did not have a high opinion about his grandma, but he finds her belt quite useful.

Healing Belt

Before the Darkest Hour Shadowself bakho